The fun part is yours. The rest is done.
- Accounts & leaderboardsSign-in, scores, and personal bests come prewired.
- Multiplayer & physicsReal-time play without writing server code.
- AnalyticsSee who plays, watches, reads, and comes back.
Something's coming to RUN. A $30,000 prize pool, a theme kept under lock and key until October 8, and 25 days to build once it drops. Get your tools ready.

You pay $0 to build. The starting credits are on us, and there are more ways to earn free credits as the jam goes on.
New ways to earn free credits turn up all jam. <a href="https://discord.gg/XY2ynd3gn3" target="_blank" rel="noopener">Join the Discord</a> to catch them first.
We'll email your 100,000-credit code when the jam opens.
Turn an idea into something people can play, watch, or read. Build with AI, then publish for people to enjoy together on iOS, Android, and web. No studio or technical background required. Get weird.
Reach players in minutes.
The theme isn't live yet.
The theme reveals October 8 at noon PT, the official start line. Build your entry on RUN (anything started earlier won't count), and use the time now to get your tools set up and find collaborators.
Full theme details drop October 8. Build a game, story, or video on RUN, publish it to public, then enter it with the Enter the jam form in Creator Hub before submissions close. Games compete for Game Votes and the Game Editor's Picks; stories and videos compete for Story & Video Votes; every entry is eligible for all four Special Categories.
Try out our tools now: use one of our no-code browser tools, Game Studio, Story Studio, or Video Studio, or test drive the CLI with your own AI desktop app, so you're ready to build the moment the theme drops.
The theme unlocks October 8, the official start line. Once it's live, you'll have 25 days to build: solo or with friends, no team-size cap.
Publish your entry to public, then open Creator Hub, click Enter the jam on the October Jam card, and pick it. Do it before November 2 at noon PT; publishing alone doesn't enter you. Voting opens October 15 and runs through November 6, so the earlier you publish, the longer your entry has to collect votes. Keep refining all jam; updates never reset your entry.
October Jam is a creator jam on RUN with the theme kept completely under wraps until building opens October 8.
Until then, use the time to get set up: try Game Studio, Story Studio, Video Studio, or the Adventure Studio, and get comfortable so you're ready to move fast the moment the theme drops. You'll have 25 days to build, publish, and enter your work through the Enter the jam form in Creator Hub. Games are ranked by community votes, which open a week into the jam and run through judging, and the RUN team picks its own favorites across every format, so publish early and build something people want to champion.
No. Games are the main track: build a playable game in Game Studio, the Adventure Studio, or with the CLI, and it competes on the Game Votes leaderboard and for the 5 Game Editor's Picks. Story Studio and Video Studio entries are welcome too, and compete on their own Story & Video Votes leaderboard, ranked by community votes the same way as the Game track. Whatever format you build in, your entry is also eligible for all four Special Categories. You can enter as many projects as you want through Enter the jam; each one competes on its own.
Practice and plan all you like, but your entry must be built during the jam, which opens October 8 at noon PT, the same moment the theme drops. Anything started earlier won't count. Use the wait to get comfortable in Game Studio, Story Studio, Video Studio, or the Adventure Studio with a throwaway project.
Enter it yourself. Once your game is public and approved, open Creator Hub, click Enter the jam on the October Jam card, and pick it. It shows on the leaderboard once it's entered. Only work created and first published publicly during the jam can be entered. If Enter the jam says "Nothing to enter yet," check that your project was started after October 8 at noon PT and is published to public. Games are ranked by community votes, which can be cast from October 15 through November 6, so publishing earlier gives your entry more of that window to collect votes. Publish early, get feedback, and keep refining; updates never reset your entry or its votes.
For Game Votes and the Game Editor's Picks: any original game built during the jam that fits the theme, once it's revealed, built in Game Studio, the Adventure Studio, or with the CLI, published to public, and entered through Enter the jam. For Story & Video Votes: any original Story Studio or Video Studio entry made during the jam, published to public, and entered through Enter the jam before submissions close. For the Special Categories: any of the above. All four are open to every format. Every entry has to fit the theme, which is announced when the jam opens on October 8 at noon PT.
Yes. An Adventure Studio build is a game entry: it competes in the Game track, on the same leaderboard as games built in Game Studio or with the CLI. Whether you use Game Studio, the CLI, or the Adventure Studio, it all counts as a game. Just keep it original, on-theme, published to public, and entered through Enter the jam before submissions close.
Awards chosen by the RUN team rather than by votes: 5 Game Editor's Picks ($15,000 down to $800), drawn from Game entries. They're separate from the vote-based ranking, so a game can place on Game Votes and still take an Editor's Pick.
Four extra $500 awards on top of everything else, chosen by the RUN team. They're format-agnostic: a game, a story, or a video can win any of them. Most Sticky goes to the entry with the best reason to come back tomorrow: a loop, a streak, a cliffhanger, anything that earns a second session. Best Monetization goes to the entry whose purchase or upgrade feels genuinely worth it rather than a wall in your way. Best Social Features goes to the best reason to pull someone else in. Best Use of Theme goes to the entry that does the most with the theme once it's revealed. These stack with everything else, so taking one doesn't affect your standing on any leaderboard or in the Editor's Picks.
Now you gather votes. Voting is open from October 15 through November 6, so once it opens, everyone who plays and loves your entry can vote for it right away. Grab your entry's share link and post it everywhere it fits: the jam Discord channel, Reddit, X, your group chat. Early fans become votes that count toward your score right away. Point people at the leaderboard too. Watching the standings move is half the fun, and it pulls in more attention. Keep refining. You can keep improving your entry until submissions close; updates never reset your votes, and a sharper idea wins more of them.
For games: no. Game Studio in your browser or an AI desktop app on your computer let you build a game by describing it in plain English. The AI writes the code; you steer and test. Story Studio and Video Studio work the same way: describe what you want and the AI builds it.
Yes. Solo or team, no size cap. Just credit every member on your entry.
No. You pay $0 to enter and build. AI generation has a real cost to RUN, so we use credits to track usage. We'll email you a promo code for 100,000 free credits when the jam opens. More ways to earn free credits turn up as the jam goes on, and we announce them in the Discord.
Pencils down Monday, November 2 at noon PT. Judging runs through November 6 at noon PT, and winners are announced live after it closes.